Computer animation

As early as the 1940s and 50s, experiments in
computer graphics were beginning, most
notably by John Whitney—but it was only by
the early 1960s when digital computers had
become widely established, that new avenues
for innovative computer graphics blossomed.
Initially, uses were mainly for scientific,
engineering and other research purposes, but
artistic experimentation began to make its
appearance by mid-1960s. By the mid-70s,
many such efforts were beginning to enter into
public media. Much computer graphics at this
time involved 2-dimensional imagery, though
increasingly, as computer power improved,
efforts to achieve 3-dimensional realism
become the emphasis. By the late 1980s,
photo-realistic 3D was beginning to appear in
cinema movies, and by mid-90s had developed
to the point where 3D animation could be used
for entire feature film production.

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